Diver
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This page has been last updated for v3.0.3.2
Current: Steam v3.1.0.15, GOG v3.0.3.2
Divers are medium-sized, quick moving enemies. They quickly dive at the dome and slowly retreat.
Stats
- HP: 30, 0 while diving
- Damage: 150, Averaged DPS: 8.8, Attack Interval: circa 17 seconds
- Speed (Dive): 600, Speed (Retreat): 80
- Stun Laser Priority: Not targetable, Full Stun Threshold: 1.0
- Weight: 70, MinRunWeight: 250
- Tier 3
Behaviour
Note that the behaviour repeats after the Diver leaves the screen. (warn -> dives -> leaves -> warn -> dives -> leaves, etc.)
Spawning
Before the Diver spawns, warning particles are played in either top corner, indicating that the diver will spawn in 2 seconds.
Movement
The Diver moves quickly through the air until it reaches the dome. While diving, any incoming damage will kill it. After finishing its' attack, it "pops off" and flies slowly off-screen.
Attack
Upon reaching the dome, the Diver has done its' damage.
Animations
Note that the table contains a lot of media, which may take time to load.
Animation Name | Animation |
---|---|
Combined | ![]() |
Dive unused in-game |
![]() |
Hit Dome + Get Off | ![]() |
Fly | ![]() |
Die Flying | ![]() |
Die Diving | ![]() |
Sounds
Sound | Sound Name | Context |
---|---|---|
DiverAnnounce_v2.wav | The Divers' warning sound | |
DiverDive_v2.wav | The Diver diving | |
DrillertImpact.wav | The Diver hitting the dome | |
DiverDie_v2.wav | The Diver dying |