Diver

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This page has been last updated for v3.0.3.2
Current: Steam v3.1.0.15, GOG v3.0.3.2

Monster diver.png

Divers are medium-sized, quick moving enemies. They quickly dive at the dome and slowly retreat.

Stats

  • HP: 30, 0 while diving
  • Damage: 150, Averaged DPS: 8.8, Attack Interval: circa 17 seconds
  • Speed (Dive): 600, Speed (Retreat): 80
  • Stun Laser Priority: Not targetable, Full Stun Threshold: 1.0
  • Weight: 70, MinRunWeight: 250
  • Tier 3

Behaviour

Note that the behaviour repeats after the Diver leaves the screen. (warn -> dives -> leaves -> warn -> dives -> leaves, etc.)

Spawning

Before the Diver spawns, warning particles are played in either top corner, indicating that the diver will spawn in 2 seconds.

Movement

The Diver moves quickly through the air until it reaches the dome. While diving, any incoming damage will kill it. After finishing its' attack, it "pops off" and flies slowly off-screen.

Attack

Upon reaching the dome, the Diver has done its' damage.

Animations

Note that the table contains a lot of media, which may take time to load.

Animation Name Animation
Combined Diver Combined.gif
Dive
unused in-game
Diver Dive Air.gif
Hit Dome + Get Off Diver Dive in Dome.gif
Fly Diver Fly.gif
Die Flying Diver Death Fly.gif
Die Diving Diver Death Dive.gif

Sounds

Sound Sound Name Context
DiverAnnounce_v2.wav The Divers' warning sound
DiverDive_v2.wav The Diver diving
DrillertImpact.wav The Diver hitting the dome
DiverDie_v2.wav The Diver dying