Gadgets
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At the start of a game, you choose a primary gadget. The primary gadget is located inside the dome and will provide you with active combat abilities once they have been unlocked. Additional gadgets are found in the mine, and once brought to the dome give the player a choice of 2 gadgets.
Primary Gadgets
Primary gadgets(also known as Main Gadgets) are located inside the dome and can be chosen as a setting before entering a game. All primary gadgets can be overcharged, granting them a temporary buff.
Shield
The shield protects your dome by absorbing incoming damage. It has a limit to how much damage it can absorb, which can be expanded with upgrades. It recharges for every wave.
In-game Description | Install a shield that will absorb some damage. Recharges automatically. | |
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Base Stats | Strength | 40hp |
Slot | Primary |
Battle abilities
Electro Blast
Creates a deadly field effect around your dome for a short time.
Invulnerability
Makes your dome invulnerable for a short time.
Reflection
Reflects incoming projectiles for a short time.
Repellent
The repellent delays the next wave of attacking monsters and recharges every 2 game cycles.
Battle abilities
Wither
Weakens all present monsters, immediately lowering their remaining health.
Debilitate
Spray a numbing mist during combat that slows all monsters down
Orchard
The orchards' fruit can be consumed, shortly buffing the players' speed and drill power.
Battle abilities
Snare Roots
Activate during battle to grow roots outside the dome that will trap any medium-sized monster stepping on them.
Projectile Shield
Grow a shield that protects the dome from projectiles.
Droneyard
Install a yard for producing drones used in resource transportation and combat.
In-game Description | Install a yard for producing drones used in resource transportation and combat. | |
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Base Stats | Drone Speed | 40 |
Transport Drones | 1 | |
Slot | Primary |
Battle abilities
Battle Grid
Deploy a formation of battle drones to defend against nearby monsters.
Parasitic Drones
Release drones that attach to and weaken the strongest monsters they can find. The monster will subsequently take more damage and be continuously stunned.
Additional Gadgets
Additional gadgets can be discovered in 2x2 chambers throughout a run. Returning the gadget to the dome allows the player to select either one of two gadgets or two cobalt. Gadgets can occupy six different types of gadget slots, of which the Dome Keeper has a finite amount. Due to limited gadget spawns and slots, not all gadgets can be gathered in a single run.
The gadgets take up to 1 or 2 "gadget slots". They are visually represented in this image:
Auto Cannon
The Auto Cannon is an offensive gadget, capable of targeting and firing at enemies automatically while the player is in the dome and using the computer.
Upgrades:
fire rate (cost:) -> choose one:
- 1: -> rapid fire (cost:) -> faster rapid -> faster rapid fire
- 2: -> shotgun (cost:, dmg: 20, shots: 1, reload: 2) -> more shots (cost:, dmg:, shots: 3, reload:) -> more shots (cost:, dmg, shots: 5, reload:)
movement speed (cost:) -> operate even when player is not present (cost: 2 water)
Blast Mining
Creates a blast charge, that destroys all tiles in a circular radius, after a small countdown.
Upgrades:
bigger blast radius -> choose one:
- 1: -> bigger radius
- 2: -> 3 small bombs
choose one:
- 3: -> stick to wall and only destroy that wall
- 4: -> detonate on impact (instead of having a small countdown)
Buzz Saw
Install a buzz saw running along the dome cupola, dealing damage to nearby monsters.
Condenser
The Condenser slowly produces water in the dome that has to be manually picked up.
Upgrades:
faster production -> choose one:
- 1: even faster production -> store 2 before it stops working
- 2: production is automatically stored
automatically power gadget, but productions is delayed by 0.5 cycles
Dome Armor
Install a robust plating onto your dome, making it more durable.
Drillbert
Drillbert helps you dig by doing his best in drilling a straight line, sometimes taking a power nap when he gets tired. Upgrades include multiple drill-related ones and treats.
Drilling Rig
A central drill to go deep into the mine, with an optional side driller.
Furnace
Install a furnace with a chimney. Its smoke delays the next monster attack.
Iron Worms
Grow portable extractor worms that attach to iron clusters and efficiently extract them over time.
Lift
The Lift brings up resources to the dome, using 2 orbs that can carry 3 resources. The orbs go to the very bottom of the shaft before going up and collect resources only on the way up. The resources carried by orbs cannot be taken by keeper anymore, similar to squidly.
Upgrades:
More orbs (cost: 1 iron, 1 water) -> infinite upgrades possible faster orbs -> orb carry capacity (3 -> 4)
Missile Launcher
Fire target-seeking missiles at monsters. Must be manually triggered.
Mushroom Farm
Grow mushrooms in your cellar that can be planted inside the mine to get speed and mining buffs.
Probe
The Probe sends out an impulse that reveals the location of iron behind walls, by marking them with a cross like marker for a 5 seconds. The probe can be recharged only at the base.
Upgrades: Range -> choose one:
- 1: More range
- 2: markers last 601 seconds (10 minutes)
reveal caves reveal gadgets reveal water reveal cobalt
Prospecting Meter
The Prospecting Meter is a gadget, similar to the Probe. It is a meter in the player HUD that shows the distance to iron. When the meter is fully lit, you are next to that resource.
Upgrades:
Range
Reduce update Delay
Show Cobalt
Show Water
Resource Converter
The Converter helps to balance your inventory by offering resource conversions.
Initial options:
- convert 1 water to 3 iron (over 0.80 cycles)
- convert 4 iron to 1 water (over 0.80 cycles)
Resource Packer
Install a resource packer into your suit which can pack and compress multiple resources into a bundle, making them easier to transport.
Shockwave Hammer
Install two hammers on the dome cupola that create intense shockwaves. Must be manually triggered.
Spire
The Spire is a primarily defensive gadget that destroys enemy projectiles.
In-game Description | A defensive Spire that shoots down incoming projectiles. | |
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Base Stats | Shots before Recharge | 1 |
Recharge Time | 5s | |
Targeting Time | 0.20s | |
Slot | Dome Backside | |
Supplement | None |
Upgrades:
better fire rate -> store additional charges
projectile traps
Stun Laser
The Stun Laser is a gadget that helps during combat by stunning enemies. Upgrades include longer stunning duration and laser speed.
Suit Blaster
Install a mining blaster into your suit which can explosively destroy rocks around you.
Upgrades:
1.1) More charges (repeatable 3 times): "Increase how many charges you can store in your suit. The more charges you have ready, the faster additional ones will charge."
(Effect: Additional Charge Speed per Charge - 0 % => 40%; Maximum charges "current max" => "current max + 1". Note that charging speed does not increase with subsequent upgrades);
1.2) Explosion Radius 1: "Increase the blast radius."
(Effect: Blast Radius (tiles) 1.50 => 2);
1.3) Explosion Radius 2: "Increase the blast radius."
(Effect: Blast Radius (tiles) 2 => 2.50);
2.1) Charge Speed 1: "Improve how quickly the suit charges a blast."
(Effect: Charges per Cycle 1.50 => 2.50);
2.2) Charge Speed 2: "Improve how quickly the suit charges a blast."
(Effect: Charges per Cycle 2.50 => 4).
Teleporter
The Teleporter can be placed and moved around the mine, allowing the player to teleport to the dome and back.
Upgrades:
1.1) Teleport Duration 1: "Teleporting yourself will take less time." (Effect: Teleport duration 6s => 3s);
1.2.1) Teleport Duration 2: "Teleporting yourself will take less time." (Effect: Teleport duration 3s => 1s);
1.2.2.) Teleport Items: "Teleport anything you carry with you, except for resources and large objects." (Effect: You can take with you various carriable items, like Iron Worms. Does not work on resources, gadgets and supplements.).
2.1) Lightweight Portal: "Carrying the portal will barely slow you down." (Effect: Carry Slowdown 28% => 4%).
Underground Station
Get a mobile station, running on a rail directly below the dome. Enter the station to remotely control your dome from within the mine.